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NPC Generator

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Advanced [show]


Tenena Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tan painted combat armor at almost all times. With wild black hair. Her amber unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She plays an instrument quite well.

History: Tenena lived on a farm with her mother, near the main road leading to a nearby town. She has had some formal poetry training, and achieved minor success. She has never given up on her poetry dream.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Opinionated, Artistic. Flaws: Disease. Bonds: Family. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Tenena Pilwicken, Female Gnome Monk 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)17 (+3) 15 (+2)16 (+3)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 8000 sp. Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item.


Social Check DCs


Ombul Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is a Lamia in disguise. Through the years after Ombul was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ombul's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love; and he has passion for adventuring and risk

Ideals: Disciplined. Flaws: Forgetful, Antagonistic. Bonds: Adventurer, In love. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Ombul Copperkettle, Male Halfling Monk 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 17 (+3)16 (+3)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Five Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear brown pants and tee shirts. Her fur is cut close to her head. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has all her life been fascinated with dancing.

History: A powerful necromancer made her what she is. Five was born on a far eastern island where she grew up under the tutelage of her father, an expert Junk Dealer. She left for the east, certain she would find work there.

Motivation: Wants her loneliness to end; and her religion dominates her actions

Ideals: Artistic. Flaws: Addict, Shy. Bonds: Immigrant, Mentor. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Five Wind, Female Tabaxi Wizard 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 20 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 14 (+2)17 (+3)
Skills Intimidation +7, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 4000 sp. Peridot (40 gp). Emerald (1000 gp). Aquamarine (900 gp). Bloodstone (40 gp). Star rose quartz (40 gp). Blue quartz (9 gp). White opal (1000 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vassago Open, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt, and carries spears. His silver hair is knotted and matted. He has several tiny jet earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Actor, but he got bored and became a Carpenter. He became a Carpenter soon after.

Motivation: He is unsatisfied with his job; and money/treasure

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Vassago Open, Male Tiefling Ranger 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Blue quartz (11 gp). Rock crystal (30 gp). Blue quartz (11 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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