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Advanced [show]


Mozikth Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His red crest is drawn into a tight pony tail with a dagger scrunchie. His red eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Mozikth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Flaws: Greedy. Bonds: Adventurer, Mentor, Rich, Criminal record. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Mozikth Ghaallixirn, Male Dragonborn Paladin 2
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Nazdûg Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.

History: Nazdûg was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Persistence. Flaws: Addict, Insane. Bonds: Guardian, Rich. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Nazdûg Tickle, Male Half-Orc Ranger 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 16 (+3)6 (-2)
Skills Athletics +5, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Auran, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrex Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his glaive always slung over his shoulder. He is portly but not overly obese. His crest is greying and his face has many wrinkles. He has gleaming, smiling gold eyes.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: Adrex was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: To be a Herbalist again; and to reunite with his absent father

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Rich, Family. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Adrex Zzzxaaxthroth, Male Dragonborn Warrior 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 97 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)15 (+2) 14 (+2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his red hair to look like a famous performer. He has a dull look in his blue eyes.

Personality: Jak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Rich, Immigrant, Religious, Military. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Jak Deephollow, Male Halfling Druid 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 80 gp. Red garnet (80 gp). 1 Silver holy symbol.


Social Check DCs

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