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NPC Generator

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Ability Scores
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Advanced [show]


Eiravel Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with red pants. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. His white hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.

History: Eiravel hails from a village terrorized by giants. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against giants; and revenge

Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Enemies, Nature. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Eiravel Mystralath, Male Elf Warlock 7
Medium (5'1") Elf, Neutral Good (CR 7)
Armor Class 8
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)9 (-1) 11 (+0)10 (+0)
Skills History +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 7 years old his parents immigrated from the east. Fenriz was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Glassblower. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Immigrant. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Fenriz Sly, Male Tiefling Commoner 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Deception +3, Stealth +4
Senses Passive Perception 13
Languages Common, Terran, Halfling, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Emmeline Ramsey, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female tends to wear a brown poncho over her likewise colored trousers and shirt. She is tall, broad shouldered and powerfully built. With bright auburn hair. She has gleaming, smiling green eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Emmeline grew up listening to her father's many stories. She worked as a nervous Weaver and found it very stressful. She became a Weaver soon after.

Motivation: Balancing her hectic life and new Weaver responsibilities is difficult; and a deep hatred of brigands

Ideals: Fighting. Flaws: Selfish. Bonds: Adventurer, Job, Enemies. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Emmeline Ramsey, Female Human Ranger 11
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 73 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a yellow vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has moderate length black hair. His eyes are a pleasant violet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Everard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Everard was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Bonds: Job, Family, Religious. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Everard Hardy, Male Half-Elf Commoner 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 90 gp. Brass mug with jade inlays (300 gp).


Social Check DCs

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