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NPC Generator

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Advanced [show]


Euron Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, black cloak. His white hair is lengthy. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Euron embodies much of what other species detest in the Tieflings. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic. Bonds: Religious, Rich, Job. Occupation: Servant

Voice: Jittery and nervous

Attributes [hide]

Euron Charity, Male Tiefling Bard 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Dwarven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 9000 sp.


Social Check DCs


Frederick Quinton, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a long auburn beard with little hanging trinkets. His fierce violet eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Frederick's homeland. Frederick decided to take the middle way and become a bodyguard. He inherited the family business which he has now maintained for 5 years.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Immigrant, Job. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Quinton, Male Human Monk 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Arcana +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy brown hair. His gray eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Bonds: Poor, Adventurer, Slave, Immigrant, Family. Occupation: Hunter

Voice: Soft and mumbly

Attributes [hide]

Anthony Denholm, Male Human Warlock 11
Medium (6'4") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 54 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 2700 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). An abacus with copper, silver and gold markers (170 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Norton, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She carries with her a set of spears, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has slicked back auburn hair. Her violet eyes lackadaisically let the world flow into them.

Personality: She is very quiet and rarely speaks above a whisper. She is a great chef.

History: She was born several months after her mother was called into army service. Ida was born on a far western forest where she grew up under the tutelage of her mother, an expert Jeweler. She was granted druidic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants her found

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Military, Immigrant. Occupation: Jeweler

Voice: Can't modulate volume

Attributes [hide]

Ida Norton, Female Human Fighter 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. Amethyst (110 gp).


Social Check DCs

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