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NPC Generator

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Advanced [show]


Flame Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple pastel robe with brown stripes complete with hood. His fur is cut close to his head. His eyes are hazel.

Personality: He acts crazy and hedonistic. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Layabout business at a young age. Flame was born on a far western desert where he grew up under the tutelage of his mother, an expert Layabout. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and to settle down with his crush

Flaws: Hedonist. Bonds: Has a crush, Job, Immigrant, Military. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Flame Timber, Male Tabaxi Warlock 4
Medium (5'4") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Galinndan Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With a patchy chestnut beard and wild chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of northern immigrants he idolized his mother. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his daughter; and balancing his hectic life and new architect responsibilities is difficult

Flaws: Fearful. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Galinndan Iranapha, Male Half-Elf Wizard 8
Medium (4'11") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)8 (-1) 13 (+1)15 (+2)
Skills Deception +5, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Norkruuth Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull blue iron scale mail. He carries a battered bastard sword and tarnished monstrous two handed axe as well. His long gold crest is drawn into a two foot long braid. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Norkruuth's homeland. Norkruuth decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norkruuth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Norkruuth Kerrhylon, Male Dragonborn Monk 5
Medium (6'6") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Athletics +5, Insight +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Rose (30 gp). Amber (40 gp). Azurite (9 gp). Deep blue spinel (800 gp).


Social Check DCs


Seebo Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue shirt with thin grey vertical stripes and white pants. His hair is red and curly. He has a dull look in his brown eyes.

Personality: Seebo is depressed about a lot of things. He tends to be a nihilist. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Shipwright, but he was a colossal failure. He now owns his own business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Entrepeneur. Flaws: Depressed. Bonds: Criminal record, Job. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Seebo Fabblestabble, Male Gnome Aristocrat 13
Small (3'4") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 49 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)14 (+2) 18 (+4)16 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 14
Languages Common, Gnome, Auran, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs

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