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NPC Generator

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Advanced [show]


Whurbin Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy red hair. His eyes are a pleasant violet.

Personality: He snorts whenever he laughs or is feeling confident. He does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Whurbin studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Insomniac, Secretive. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Whurbin Gorunn, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)12 (+1) 16 (+3)6 (-2)
Skills Athletics +1, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wrenn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Healer uniform. He is bristling with hidden weapons, mostly pickaxes and shortspears. He keeps his long black hair kept up in a rat tail. His hazel eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Fletcher, who enjoyed hunting, Wrenn was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Bonds: Job, Criminal record, Has a crush, Adventurer, Nature. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Wrenn Nucklestamp, Male Gnome Commoner 14
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 67 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1200 pp. Red garnet (150 gp). Blue quartz (12 gp). Zircon (20 gp). White pearl (150 gp). 1 Medium magic item.


Social Check DCs


Kellen Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his sword. His long brown hair is drawn into a two foot long braid. He has a dull look in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Slave. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Kellen Raulnor, Male Gnome Bard 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 6 (-2)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 200 sp.


Social Check DCs


Enialis Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a violet coat over a brown low-cut shirt, and a Stetson hat upon his head. His whole body is exceptionally muscular. He sports a long chestnut beard, and similarly colored long hair. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small island village. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Enialis was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Joker. Bonds: Immigrant, Enemies, Nature, Religious. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Enialis Woodhouse, Male Half-Elf Barbarian 4
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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