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NPC Generator

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Advanced [show]


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this northern man is wearing a long, white, dusty cloak. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes peer out from beneath his feathered white hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Ozyman was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Family, Job, Criminal record. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Ozyman Stoutman, Male Halfling Bard 8
Small (2'10") Halfling, True Neutral (CR 8)
Armor Class 14
Hit Points 29 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 7 (-2)8 (-1)
Skills Sleight of Hand +6, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 1300 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears grey leather gloves, a grey jacket, and tight pants. He wears his red hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the east. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: To end his boredom; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Shy, Mundane. Bonds: Immigrant, Job. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Thorin Dankil, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 7000 cp. 1 Masterwork studded leather.


Social Check DCs


Balam Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts, and he perpetually has his warhammer ready. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are gold.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Gifted. Flaws: Disease, Mundane, PTSD. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Balam Carrion, Male Tiefling Paladin 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vepar Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her greataxe. Her left hand appears badly burned and disfigured. She wears a deerstalker hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She plays an instrument quite well.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and marry her sister to traveling adventurers

Ideals: Joker, Artistic. Flaws: Insomniac. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Vepar Horror, Female Tiefling Aristocrat 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp. Jade (120 gp).


Social Check DCs

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