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NPC Generator

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Advanced [show]


Norman Harrington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a kukri. His chestnut hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Body Guard, who enjoyed hunting, Norman was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Philantrophist. Bonds: Nature, Job, Family. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Norman Harrington, Male Human Barbarian 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 91 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)19 (+4) 14 (+2)8 (-1)
Skills Medicine +6, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp. Coral (40 gp). Golden yellow topaz (1200 gp). Carnelian (80 gp). Malachite (6 gp). Sardonyx (80 gp). Black pearl (1200 gp). Rose (80 gp). Red spinel (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is white and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Rimple abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by orcs. Rimple was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Enemies. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Rimple Sympony, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 18 (+4)14 (+2)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Azzakh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his rusty crest to look like a famous performer. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Scribe, his father struggled to pay the bills. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Addict, Hedonist. Bonds: Poor, Family. Occupation: Assassin

Voice: Deep voice with rolling R's

Attributes [hide]

Azzakh Phrahdrandon, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1800 gp. Fire opal (1400 gp). Chalcedony (40 gp).


Social Check DCs


Sun Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with Stetson hat. His white fur is lengthy. His copper eyes peer out from beneath his Stetson brown hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Sun grew up listening to his mother's many stories. Sun abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Sun Of Dragons, Male Tabaxi Expert 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Orc, Infernal
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 15000 sp.


Social Check DCs

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