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NPC Generator

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Advanced [show]


Adelard Myerscough, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears baggy brown pantaloons and a grey scarf. His hair is short and auburn. He has a dull look in his hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast plains. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Sailor like his mother before him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice. Flaws: PTSD. Bonds: Job, Criminal record, Nature. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Adelard Myerscough, Male Human Adept 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)16 (+3) 16 (+3)17 (+3)
Skills Deception +6, Insight +6
Senses Passive Perception 13
Languages Common, Auran, Elven, Celestial
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nelkin Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair, when down, is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Nelkin was raised in a hard working conservative environment. After coming to the age of reason, Nelkin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Beggar.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Beggar

Voice: Irish accent

Attributes [hide]

Nelkin Tealeaf, Male Halfling Druid 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)16 (+3) 7 (-2)10 (+0)
Skills Insight +1
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Infernal, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Chrysoprase (60 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His white hair is lengthy. His eyes are blue and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: Dayereth was born the youngest of three triplets. In his 11th year, his parents were killed by a brigands raid, leaving Dayereth alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dayereth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Family, Enemies. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Dayereth Withrethin, Male Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ghesh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of lances, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red crest is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are gold.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and to unite with his sister

Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Adventurer, Family. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Ghesh Nemmonis, Male Dragonborn Monk 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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