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NPC Generator

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Advanced [show]


Joan Marlee, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She is typically in her Healer uniform. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. Her childhood dream was to be a Performer, but she was a colossal failure. She struck the Healer job and began her own company from there.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Disciplined, Entrepeneur. Flaws: Addict. Bonds: Job, Slave. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Joan Marlee, Female Human Wizard 3
Medium (4'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)16 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


River Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a moderate pudge and is not very fit. She keeps her black fur in a pixie cut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. Due to her spouse's obsession with being a Navigator they were divorced and she won custody of their daughter. She worked as a Slave Trader, and she later adopted a second daughter.

Motivation: To unite with her sister.

Flaws: Addict, Antagonistic. Bonds: Family, Poor, Immigrant. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

River Wind, Female Tabaxi Warlock 4
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 15000 sp. 1 Good lock. 1 Disguise kit. 1 Superior lock.


Social Check DCs


Therlin Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries pickaxes. With bright black hair. Her eyes are a pleasant green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a white middle class family as the only child. A gifted student she started as a Armorer, but she got bored and became a Map Maker. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: Mundane, Insane. Bonds: Job. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Therlin Brawnanvil, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)9 (-1) 5 (-3)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Beast Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. Her beige fur is drawn into a tight pony tail with a rose scrunchie. She has green eyes.

Personality: Beast hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born in a small plains village. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry her sister to traveling adventurers; and to share knowledge with the world

Ideals: Artistic, Entrepeneur, Logical. Bonds: Nature, Family. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Beast Grass, Female Tabaxi Commoner 3
Medium (4'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 50 pp. 1 Masterwork Artisan’s tools. 1 Healer’s kit. 1 Climber’s kit.


Social Check DCs

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