Vepar Honor, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a green wide-brimmed hat and green clothes. She has wavy white hair. This black eyed southerner is not easily forgotten.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of a Junk Dealer, who enjoyed hunting, Vepar was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Merchant work with an outfit from a few towns over. Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She is unsatisfied with her job; and she has decided she is irredeemable
Bonds: Family, Nature, Job, Criminal record. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +4
Possessions: 8000 sp. 1 Minor magic item.
Hobart Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.
Personality: His tongue was cut out and he uses sign language. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He ran away from his former home and has been making his living as a Glassblower for the past few years.
Motivation: Further expansion of business.
Ideals: Athletic. Flaws: Disease, Mundane. Bonds: Religious, Job. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 15)
Armor Class 16
Hit Points 108 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 21 (+5) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Orc, Giant
Attacks Melee +4 / 4d8-1, Ranged +10 / 4d8+5, Grapple +5
Possessions: 2000 gp. Coral (120 gp). Onyx (60 gp). Freshwater pearl (11 gp). Star ruby (600 gp). Banded agate (11 gp). Moss agate (11 gp). Deep blue spinel (1400 gp). Peridot (60 gp). Golden yellow topaz (1400 gp). Rock crystal (60 gp). Carnelian (60 gp). Onyx (60 gp). Golden yellow topaz (1400 gp). Deep green spinel (120 gp). Tiger eye turquoise (11 gp). Rock crystal (60 gp). 1 Medium magic item.
Dynamic Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is greying and his face has many wrinkles. His copper eyes are slightly larger than normal.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of orcs once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 13th year, his parents were killed by a orcs raid, leaving Dynamic alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and revenge
Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Enemies, Slave. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp. Red garnet (110 gp). Deep blue spinel (1000 gp). Lapis lazuli (5 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item.
Nissa Garrick, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her red hair is cut jaggedly and amateurishly. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She can't help but pocket interesting objects she comes across
History: The child of western immigrants she idolized her mother. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.
Motivation: Seeks redemption.
Ideals: Athletic. Bonds: Rich, Job, Criminal record, Immigrant. Occupation: Bookbinder
Voice: Soothing and warm
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 16 (+3) | 7 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

