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NPC Generator

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Advanced [show]


Lezre Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is cut short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She likes to make people angry or surprised. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Lezre was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was taken as a slave by a traveling circus and forced to perform She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise her children well; and to reunite with her absent father

Flaws: Antagonistic, Secretive. Bonds: Poor, Slave, Family. Occupation: Healer

Voice: Old Prospector

Attributes [hide]

Lezre Colton, Female Half-Orc Bard 3
Medium (5'11") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 pp.


Social Check DCs


Tiaathque Horineth, Female Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. She wears a deerstalker hat to cover her moderate length auburn hair. This green eyed northerner is not easily forgotten.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Like her mother and her brother before her, after school she went straight into learning to become a Junk Dealer. Being a Junk Dealer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels threatened by others; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Religious, Criminal record. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Tiaathque Horineth, Female Elf Adept 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 20000 cp.


Social Check DCs


Azzakh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'6" and wears very tight pants and wife beaters, though occasionally he sports a black coat. His left leg appears badly burned and disfigured. His crest is blue and curly. His eyes are red and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.

History: Azzakh lived on a farm with his father, near the main road leading to a nearby town. He was an apprentice working in his father's forge. He struck the Marshal job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Professionalism. Bonds: Family, Job. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Azzakh Xephyrbahnor, Male Dragonborn Warrior 8
Medium (6'6") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1100 gp. Violet garnet (200 gp). Brown-green garnet (110 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His hair is chestnut and curly. His brown eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.

History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He helped his mother out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Brewer again; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Holland, Male Half-Elf Commoner 1
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 6 (-2)14 (+2)
Skills Investigation +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 150 gp. Amethyst (140 gp).


Social Check DCs

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