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NPC Generator

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Advanced [show]


Eldon Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a dagger on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is golden. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Selfish. Bonds: Criminal record, Rich, Adventurer. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Eldon Glittergem, Male Gnome Druid 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Veit Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of giants once and for all.

History: Veit hails from a village terrorized by giants. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Barrister

Voice: pre-pubescent

Attributes [hide]

Veit Brawnanvil, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 pp. Jade (100 gp).


Social Check DCs


Cairn Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy red hair. His black unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Cairn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Mayor and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Disease, Mundane. Bonds: Rich, Family. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Cairn Tragedy, Male Tiefling Cleric 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 10 (+0)18 (+4)
Skills Insight +3, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Auran, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. Golden circlet with four aquamarines (3000 gp). Cloth of gold vestments (180 gp). Brass mug with jade inlays (200 gp). Silver ewer (30 gp). 1 Minor magic item.


Social Check DCs


Qualen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his golden hair up in a very large beehive style do. His green eyes dart from person to person.

Personality: Qualen is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Qualen was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Qualen's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Qualen and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Mentor, Slave. Occupation: Sculptor

Voice: Speaks with back of mouth

Attributes [hide]

Qualen Quillsharpener, Male Gnome Monk 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 5000 sp. An abacus with copper, silver and gold markers (30 gp). Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs

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