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NPC Generator

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Advanced [show]


Cloud In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman wears a pastel tunic with blue highlights, and long black pants that bunch up around her shoes. Her clothes are grease stained in places. She keeps her red fur in a pixie cut. She has hazel eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered music. She inherited the family business which she has now maintained for 8 years.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Mundane. Bonds: Poor, Immigrant, Job, Slave. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Cloud In the Morning, Female Tabaxi Aristocrat 4
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 11 (+0)18 (+4)
Skills Investigation +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Blossom Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 2'11" and is a bit bulky. She is very muscular particularly in the legs. She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her blonde hair is knotted and matted. Her brown eyes peer out from beneath her wide-brimmed white hat.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Blossom was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants revenge against gnolls; and revenge

Ideals: Logical. Flaws: Shy. Bonds: Religious, Family, Enemies. Occupation: Shoemaker

Voice: Old Prospector

Attributes [hide]

Blossom Fatrabbit, Female Halfling Cleric 2
Small (2'11") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)17 (+3) 8 (-1)15 (+2)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Abyssal, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. Deep blue spinel (300 gp). Star rose quartz (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Crampernap Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He carries with him a set of rapiers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his brown hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. Crampernap was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Crampernap decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Fighting, Justice. Flaws: Insomniac, Shy. Bonds: Criminal record. Occupation: Marshal

Voice: American accent

Attributes [hide]

Crampernap Munggen, Male Gnome Ranger 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp. 1 Masterwork Thieves’ tools.


Social Check DCs


Silvo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely white suit with brown socks and a vest with buckled shoes. He keeps his black hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Disease, Impulsive, Mundane. Bonds: Slave, Religious. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Silvo Stoutman, Male Halfling Barbarian 3
Small (2'11") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)12 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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