Arnold Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and is wearing colorful clothing, dressed as a Interpreter. His right hand appears badly burned and disfigured. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the south to a Interpreter, Arnold learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and he is unsatisfied with his job
Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Job, Family. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Nazû Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He typically wears white cloth garments or leather armor. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are violet and he is always smoking a pipe.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.
History: He was born at the edge of vast plains. He worked as a nervous Knight and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and to find somewhere to settle down
Flaws: Selfish, Mundane. Bonds: Job, Nature, Has a crush. Occupation: Knight
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1800 gp. Moss agate (9 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white fur is kept up in a ponytail inside a top hat. He has a dull look in his green eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small forest village. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Flaws: Antagonistic, Hedonist. Bonds: Rich, Nature, Religious. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 33 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +5
Possessions: 1000 gp. White pearl (90 gp). Golden pearl (90 gp).
Shedinn Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black costume with the symbols of strength on his torso. His long copper crest is drawn into a two foot long braid. His gold eyes are passionate and lively.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a forest tribe. Shedinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by orcs. Shedinn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He desires power and/or immortality; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Gifted. Bonds: Adventurer, Nature, Enemies. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 73 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Draconic, Elven
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
Possessions: 160 pp. Freshwater pearl (13 gp). Jasper (60 gp). Iolite (60 gp). Chalcedony (60 gp). Chalcedony (60 gp). Obsidian (13 gp). Jade (140 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

