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NPC Generator

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Advanced [show]


Chad Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a brown tunic with black highlights, and long pastel pants that bunch up around his shoes. His hair, while still mostly silver, has prominent grey streaks. His brown unseeing eyes seem to look past you.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He comes from a rich western family. His psionic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by giants. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: A rival would like him out of the picture; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Rich, Enemies, Criminal record. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Chad Roscoe, Male Human Fighter 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Thradal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of eastern immigrants he idolized his father. His father was a soldier and died while he was still young. Thradal was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Religious, Immigrant, Military. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Thradal Hammerstone, Male Dwarf Commoner 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 18 (+4)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Sylvan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 2000 cp. 8 Acid flasks.


Social Check DCs


Jo Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tight fitting white shirt and pants. She keeps her blonde hair in a flapper bob. Her brown eyes peer out from beneath her deerstalker white hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Jo was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jo took refuge in the large cave and found the beat up scythe and armor she uses now. In the meantime she has taken over work as a Body Guard and occasionally as a mercenary.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and she wants to meet her childhood hero

Ideals: Opinionated. Bonds: Poor, Job, Adventurer, Nature. Occupation: Body Guard

Voice: Boston accent

Attributes [hide]

Jo Kettlewhistle, Female Halfling Fighter 5
Small (2'8") Halfling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Geva Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is tall, broad shouldered and powerfully built. She keeps her long golden hair kept up in a rat tail. Her hazel eyes are slightly larger than normal.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She tends to her Server job now, and dutifully fulfills any obligations she has.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Artistic. Bonds: Rich, Adventurer, Nature, Job. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Geva Dalanthan, Female Half-Elf Monk 6
Medium (5'9") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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