Andraste Selevarun, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear ponchos typically of a light blue in addition to tight pants. Her hair, while still mostly blonde, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Andraste was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered brigands who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by brigands. Andraste was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She's looking for her big break; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Poor, Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 0 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 5 (-3) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan, Aquan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 6000 sp. Bloodstone (40 gp). Rose (40 gp). Aquamarine (300 gp). Sardonyx (40 gp). Freshwater pearl (8 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are brown.
Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Philantrophist, Optimist, Logical. Bonds: In love, Rich. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Tiger eye turquoise (6 gp).
Immeral Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.
History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Athletic. Flaws: Impulsive. Bonds: Criminal record, Nature, Rich. Occupation: Roofer
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Aym Allure, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she has the majority of her body covered in plate. Her long chestnut hair is drawn into a two foot long braid. Her eyes are silver.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Sold as a small child to a slaver, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Justice. Flaws: Emotional. Bonds: Adventurer, Mentor. Occupation: Healer
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 6000 cp. 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!


