Sannl Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a grey armored body suit, with a simple red line shooting up and back down. She has a long black ponytail with little hanging trinkets. This amber eyed easterner is not easily forgotten.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She served in the navy to pay for her family's outstanding loans. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family; and to prove her worth to the world
Ideals: Disciplined. Flaws: Impulsive. Bonds: Military, Family. Occupation: Blacksmith
Voice: American accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 3000 cp. 1 Everburning torch.
Purah Art, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a green costume with the symbols of magic on her torso. She wears a broad hat to hide her balding. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is overprotective of those who hire her services. She is a bit of a xeno-phobe, disliking non-Tieflings.
History: Purah was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.
Motivation: Half-Orc compassion.
Flaws: Insane, Racist. Bonds: Guardian, Job, Immigrant. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 7 (-2) | 9 (-1) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 900 gp. Azurite (12 gp).
Uadjit Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. She has done her best to style her white crest to look like a famous performer. She has gleaming, smiling gold eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A true patriot, Uadjit would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Uadjit was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uadjit fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Military, Poor, Nature. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 6)
Armor Class 8
Hit Points 28 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 8 (-1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 gp. 1 Minor magic item.
Grom Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears light armors faded through time and improper care. His hair is chestnut and curly. This violet eyed easterner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Grom does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Recently he has begun working with bootleggers and crooks.
Motivation: Half-Orc compassion; and he loathes his own lifestyle
Ideals: Impeccable. Flaws: Depressed, Racist. Bonds: Military. Occupation: Tanner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
Possessions: 8000 sp. Rose (80 gp). Chrysoprase (80 gp). Citrine (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!


