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NPC Generator

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Advanced [show]


Quilla Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman has the majority of her body covered in plate, and a wedding ring on her left hand. She has wavy auburn hair. Her eyes are likewise brown.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her mother. While studying, she fell in love. They married and had a son. She used her abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Extrovert, Fighting. Bonds: In love. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Quilla Timbers, Female Gnome Cleric 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 gp.


Social Check DCs


Alex Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with grey pants. He is bristling with hidden weapons, mostly shortbows and quarterstaffs. His white hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Miner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Criminal record, Poor. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Alex Sherman, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Faran Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of axes on his belt, each one with a emerald on the hilt. He keeps his blonde hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has never given up on his painting dream.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Fighting, Gifted, Artistic, Impeccable. Flaws: Mundane. Bonds: Rich. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Faran Fatrabbit, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. Silver pearl (140 gp). Blue sapphire (1500 gp).


Social Check DCs


Sannl Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy grey pantaloons and a green scarf, and carries shortbows. She keeps her long blonde hair kept up in a rat tail. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her childhood dream was to be a Barrister, but she was a colossal failure. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants to open a new tavern; and balancing her hectic life and new spice merchant responsibilities is difficult

Ideals: Fighting, Persistence. Bonds: Job, Religious, Enemies. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Sannl Glanhig, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs

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