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NPC Generator

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Advanced [show]


Arannis Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: This man loves dancing and to teach people dancing more than just about anything. Arannis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Entrepeneur. Flaws: Hedonist. Bonds: Slave, Enemies. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Arannis Mellerelel, Male Elf Druid 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Ulfgar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern man, he dresses like a well dressed Miller does. His silver hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: Ulfgar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Farmer profession.

History: Born in the south to a Miller, Ulfgar learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Persistence. Bonds: Job, Adventurer, Family. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Ulfgar Daerdahk, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 17 (+3)7 (-2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 200 gp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Wrenn Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in tan turtlenecks beneath a grey coat with blue slacks. His golden hair has been sun bleached extensively. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Philantrophist, Fighting. Flaws: PTSD. Bonds: Religious. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Wrenn Waggletop, Male Gnome Wizard 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: A delicate silver chain set with a tourmaline (80 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Fire opal pendant on a fine gold chain (1200 gp).


Social Check DCs


Oloric Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. His skin is fair and his fingers are delicate and long. He has a long silver beard with little hanging trinkets. This green eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Disease, Depressed. Bonds: Adventurer, Immigrant. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Oloric Goblinbane, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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