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NPC Generator

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Advanced [show]


Shedinn Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, he is not a threatening figure. His gold crest is braided into rings. His eyes are red and he is always smoking a pipe.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to unite with his brother

Flaws: Mundane. Bonds: Nature, Rich, Family, Debt. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Shedinn Kimbatuul, Male Dragonborn Commoner 8
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 10
Hit Points 31 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bruz Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a white costume with the symbols of strength on his torso. Beneath his clothing is a huge mess of scar tissue. His red hair is styled in orderly dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Flaws: Mundane, Impulsive. Bonds: Slave, Religious, Enemies. Occupation: Courier

Voice: Speaks through clenched teeth

Attributes [hide]

Bruz Haley, Male Half-Orc Sorcerer 3
Medium (6'0") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 15 (+2)8 (-1) 8 (-1)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Chrysoprase (60 gp).


Social Check DCs


Howard Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a red poncho over his likewise colored trousers and shirt. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with painting.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Howard took refuge in the large cave and found the beat up sickle and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Howard Deephollow, Male Halfling Wizard 2
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Caramip Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her skin is fair and her fingers are delicate and long. With wild red hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a wizard, Caramip was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in kukri use. She's since become an addict/alcoholic.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Enemies, Mentor. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Caramip Cobblelob, Female Gnome Aristocrat 11
Small (3'1") Gnome, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills History +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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