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NPC Generator

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Advanced [show]


Adelaide Everly, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a large grey jacket. Her brown hair is drawn into a tight pony tail with a skull scrunchie. Her amber eyes peer out from beneath her small grey hat.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Cook for hire.

Motivation: She is unsatisfied with her job; and she seems to be bored by most things

Ideals: Professionalism, Artistic. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Cook

Voice: Draws out vowels

Attributes [hide]

Adelaide Everly, Female Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)18 (+4) 11 (+0)6 (-2)
Skills Nature +6, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 600 sp. Smoky quartz (80 gp).


Social Check DCs


Melissa Atherton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of strength around her neck, and a mace on her belt. Her silver hair is lengthy. Her hazel eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She cannot resist a sob story and will often dote over anyone who has one.

History: She served in the navy to pay for her family's outstanding loans. Melissa was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Athletic, Philantrophist. Bonds: Military, Religious. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Melissa Atherton, Female Human Warlock 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)9 (-1) 17 (+3)15 (+2)
Skills History +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Ilde Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her black hair in a pixie cut. Her green eyes are slightly larger than normal.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She tends to her Healer job now, and dutifully fulfills any obligations she has.

Motivation: Money/treasure; and balancing her hectic life and new healer responsibilities is difficult

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Ilde Loderr, Female Dwarf Rogue 9
Medium (3'10") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 43 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4

Possessions: 16000 sp. Jade (60 gp). White opal (1400 gp). Coral (60 gp). Violet garnet (700 gp). Zircon (20 gp). Citrine (20 gp). Black star sapphire (1400 gp). Citrine (20 gp).


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Senteq grew up listening to his father's many stories. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion

Ideals: Artistic, Logical. Flaws: Insane, Hedonist. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Senteq Timbers, Male Gnome Adept 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 19 (+4)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +1, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1900 sp.


Social Check DCs

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