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Advanced [show]


Ulfgar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his nunchaku. His skin is fair and his fingers are delicate and long. With bright red hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Flaws: Insomniac. Bonds: Family, Immigrant, Religious. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Ulfgar Torunn, Male Dwarf Paladin 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 8 (-1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Mamnen Aid, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is knotted and matted. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Mamnen and his spouse have recently divorced.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Depressed, Antagonistic. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Mamnen Aid, Male Tiefling Bard 4
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 9 (-1)19 (+4)
Skills Intimidation +6
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Smoky quartz (70 gp). Hematite (6 gp). Azurite (6 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Drifting In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his morningstar ready. He wears a top hat to hide his balding. This amber eyed westerner is not easily forgotten.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Job, Family. Occupation: Architect

Voice: Smooth and feminine

Attributes [hide]

Drifting In the Storm, Male Tabaxi Bard 15
Medium (6'10") Tabaxi, Chaotic Good (CR 15)
Armor Class 11
Hit Points 34 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)17 (+3) 11 (+0)17 (+3)
Skills Arcana +8, Deception +8
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Druidic
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164433320

Possessions: 2000 gp. Jade (100 gp). Hematite (11 gp). Peridot (60 gp). Rhodochrosite (11 gp). Golden yellow topaz (1100 gp). Rhodochrosite (11 gp). Chalcedony (60 gp). Peridot (60 gp). Citrine (60 gp). Malachite (11 gp). Jade (100 gp).


Social Check DCs


Arha Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'4" has a big stupid grin on her face most of the time. She wears a white vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her white boots flare out at the collars. Her blonde hair is lengthy. Her eyes are amber and catlike.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She also is a firm believer in the womanly ideal.

History: She is a Maurezhi in disguise. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: An old rival family wants her found; and she is greedy

Flaws: Impulsive. Bonds: Criminal record, Adventurer, Rich, Family. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Arha Beitz, Female Half-Orc Warrior 10
Medium (5'4") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Intimidation +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 200 pp.


Social Check DCs

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