Theren Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He is wearing colorful clothing, dressed as a Miller, and his gloved hand is found clutching a scythe. His golden hair is cut jaggedly and amateurishly. His eyes are brown and catlike.
Personality: Theren wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.
History: When he was but 3 years old his parents immigrated from the north. A few years later when the south was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 15)
Armor Class 14
Hit Points 73 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 6 (-2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
Possessions: 900 pp. Brass mug with jade inlays (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bagga Reid, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long black beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He dropped out of school before completing his studies. He now mingles about in high society.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Black pearl (200 gp).
Dara Dulmage, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She has a moderate pudge and is not very fit. Her hair is always cut to a buzz. Her blue eyes have a joyful gleam in them most of the time.
Personality: Dara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She takes great joy in being the best Armorer in town.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. She's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: Many brigands want her driven away; and she is unsatisfied with her job
Ideals: Extrovert, Gifted. Bonds: Job, Military, Enemies. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 37 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Aquan
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 300 pp. Hematite (8 gp). Eye agate (8 gp). Blue star sapphire (1500 gp). Freshwater pearl (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yevelda Deighton, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'11", this woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a long silver ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to loving parents in a slum to the north. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She now owns her own business.
Motivation: A rival would like her out of the picture; and wants to open a new tavern
Ideals: Artistic. Bonds: Poor, Job, Immigrant, Criminal record. Occupation: Layabout
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


