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NPC Generator

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Lvl.
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Advanced [show]


Herleva Morley, Female Human [Permalink]

Personal [hide]

Description: A 4'10" northern woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her auburn hair, when down, is lengthy. Her fierce hazel eyes like to dwell on things.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is lazy and tries to find solutions quickly.

History: Herleva was born the youngest of three triplets. Herleva was born on a far northern desert where she grew up under the tutelage of her father, an expert Shipwright. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Antagonistic, Lazy. Bonds: Family, Immigrant, Criminal record. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Herleva Morley, Female Human Warlock 1
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 17 (+3)12 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: Just what you see.


Social Check DCs


Gurdis Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. With bright red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Apothecary business at a young age. She helped her father out around the business and became quite the natural. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: She has a crush on the local Animal Trainer; and she is greedy

Flaws: Mundane. Bonds: Rich, Job, Has a crush. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Gurdis Brawnanvil, Female Dwarf Commoner 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)14 (+2) 16 (+3)6 (-2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Fibblestib Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear tan pants and tee shirts. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Family, Job. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Fibblestib Fabblestabble, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. Black pearl (300 gp). Black pearl (300 gp). 1 Minor magic item.


Social Check DCs


Naill Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Map Maker. His black hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny jet earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: He was born in a small mountains village. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic, Philantrophist. Flaws: Impulsive, Fearful. Bonds: Rich, Nature. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Naill Berevan, Male Half-Elf Bard 3
Medium (5'11") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Everburning torch. 3 Alchemist’s fire. 2 Thunderstones.


Social Check DCs

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