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NPC Generator

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Advanced [show]


Akra Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red crest, when down, is lengthy. She is baby faced.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Akra and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Akra discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Akra fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has money and likes to spend it.

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Akra Qyxpahrgh, Female Dragonborn Rogue 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Yurgunn Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is tall, broad shouldered and powerfully built. With bright golden hair. Her amber unseeing eyes seem to look past you.

Personality: She can speak with the recently deceased. She is frequently practicing swordplay.

History: She was born to a criminal king-pin and mafia family She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Military, Criminal record. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Yurgunn Battlehammer, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 6 (-2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1

Possessions: 800 sp.


Social Check DCs


Ulblyn Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries hand crossbows. His moppish blonde hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ulblyn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ulblyn. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ulblyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Optimist. Bonds: Poor, Adventurer, Criminal record. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Ulblyn Goodbarrel, Male Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 18 (+4)16 (+3)
Skills Animal Handling +6, History +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Banded mail.


Social Check DCs


Everard Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His moppish black hair is in a traditional bowl cut. His eyes are likewise amber.

Personality: He is extraordinarily eccentric. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Shy. Bonds: Adventurer, Criminal record. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Everard Amakiir, Male Half-Elf Fighter 11
Medium (5'4") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 80 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Athletics +6
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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