Ratbag Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of morningstars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is styled in orderly dreadlocks. This green eyed southerner is not easily forgotten.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: Ratbag was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Gifted, Pacifist, Artistic. Bonds: Poor. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 53 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Lapis lazuli (14 gp). Chrysoberyl (70 gp). Jasper (80 gp). Emerald (1100 gp). Obsidian (14 gp). Star rose quartz (80 gp). 1 Minor magic item.
Guy Milton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light brown in addition to tight pants. He wears his auburn hair down. His green eyes peer out from beneath his wide-brimmed brown hat.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety; and he's looking for his big break
Ideals: Philantrophist. Flaws: Impulsive, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 gp. 1 Silk rope.
Quillathe Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'3". She is wearing the road beaten gear of a warrior, and her gloved hand is found clutching a mace. Her chestnut hair is braided into rings. She has a dull look in her amber eyes.
Personality: She speaks before she thinks and is too direct. She is harsh and unforgiving.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.
Motivation: Wants to raise her children well.
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Military, Family. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 15
Hit Points 23 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 9 (-1) | 17 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Halfling, Terran, Orc
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 2000 sp.
Skoth Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Skoth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich northern family. Skoth was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sculptor. He now mingles about in high society.
Motivation: He is unsatisfied with his job.
Flaws: Hedonist. Bonds: Job, Rich, Immigrant. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Old masterpiece painting (2200 gp). Old masterpiece painting (2200 gp).
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Their contribution stands as a beacon of hope for all adventurers!

