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Tod High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" northern man, he wears white painted combat armor at almost all times. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Tod hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Artistic. Flaws: Addict. Bonds: Family, Poor. Occupation: Spy

Voice: Gruff and masculine

Attributes [hide]

Tod High-hill, Male Halfling Wizard 5
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 16 (+3)7 (-2)
Skills Deception +1, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1000 sp. Eye agate (15 gp). Golden pearl (140 gp).


Social Check DCs


Bulzo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats, and he perpetually has his trident ready. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and wants his loneliness to end

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Slave. Occupation: Courier

Voice: German accent

Attributes [hide]

Bulzo Tealeaf, Male Halfling Cleric 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: Old masterpiece painting (700 gp).


Social Check DCs


Orryn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue painted combat armor at almost all times. His silver hair is thinning but still full. His eyes are blue and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Orryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Spy. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Religious, Poor, Job. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Orryn Lingenhall, Male Gnome Ranger 10
Small (3'6") Gnome, Neutral Evil (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Gnome
Attacks Melee +0 / 3d6-4, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1400 gp. Deep blue spinel (1000 gp). Tiger eye turquoise (10 gp). Chrysoberyl (50 gp). Red spinel (50 gp). Golden pearl (50 gp). Amethyst (50 gp). Blue quartz (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Quarion Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time, and he perpetually has his scimitar ready. He wears his red hair up. He is baby faced.

Personality: He dislikes all the random violence that takes place in the east. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Mercenary, who enjoyed hunting, Quarion was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He struck the Miner job and began his own company from there.

Motivation: Retire the richest man in the east.

Ideals: Fighting, Pacifist, Entrepeneur. Bonds: Nature, Job. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Quarion Wasanthi, Male Elf Rogue 6
Medium (5'5") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)5 (-3) 9 (-1)13 (+1)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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