Cressel Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple pastel line shooting up and back down. His chestnut hair has been sun bleached extensively. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born in a small village he learned the ways of the warrior from his father. He moved out north to avoid the crime he committed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: Aquamarine (1000 gp). Red-brown spinel (130 gp).
Ar-Beka Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly greatswords and bastard swords. His golden hair is thinning but still full. This brown eyed southerner is not easily forgotten.
Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of a Ruler, who enjoyed hunting, Ar-Beka was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying sister.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Insane, PTSD. Bonds: Criminal record, Nature. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 138 (16d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
Possessions: 4000 gp. Freshwater pearl (6 gp). Aquamarine (600 gp). Eye agate (6 gp). Deep green spinel (60 gp). Obsidian (6 gp). Bloodstone (60 gp). Blue star sapphire (1200 gp). Red spinel (60 gp). Tiger eye turquoise (6 gp). Banded agate (6 gp). Chrysoprase (60 gp). Coral (60 gp). Onyx (60 gp). Onyx (60 gp). Red spinel (60 gp). Black pearl (600 gp). Rock crystal (60 gp). Tiger eye turquoise (6 gp). 1 Medium magic item.
Dabbledob Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and red. His eyes are gray and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He believes the world needs to unite to get rid of gnolls once and for all.
History: His mother raised him in a mountain cabin. After coming to the age of reason, Dabbledob took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's in love; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Nature, Enemies, Adventurer, Has a crush. Occupation: Dyer
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Infernal, Auran
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Red-brown spinel (50 gp). Onyx (70 gp). Moss agate (12 gp). Golden yellow topaz (1000 gp).
Pelt Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a faded coat and loose pants complete with feathered hat. He sports a flattop fur cut. His green eyes are slightly larger than normal.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is afraid of women and trembles around them
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Racist, Shy, Disease. Bonds: Rich. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 12)
Armor Class 14
Hit Points 95 (12d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 3000 gp. Malachite (9 gp). Aquamarine (600 gp). Malachite (9 gp). Eye agate (9 gp). Black pearl (600 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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