Kassoon
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NPC Generator

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Advanced [show]


Gerbo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears a tan tunic with white highlights, and long grey pants that bunch up around his shoes, he is not a threatening figure. He wears a top hat to hide his balding. His amber eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gerbo was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent mother

Ideals: Optimist. Bonds: Adventurer, Family, Religious. Occupation: Spice Merchant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerbo Ironhide, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Tiaathque Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is brown and curly. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious woman she believes everything happens for a reason. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a forest tribe. Tiaathque liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she's looking for her big break

Flaws: Addict. Bonds: Adventurer, Religious, Immigrant, Nature. Occupation: Barrister

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tiaathque Ethanasath, Female Half-Elf Warrior 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Religion +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Tourmaline (140 gp).


Social Check DCs


Finellen Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a worn and beaten armor. She has a long white ponytail with little hanging trinkets. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Finellen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is a great chef.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. After coming to the age of reason, Finellen took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is currently in port desperately looking for someone to get her out; and revenge

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor, Slave. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Finellen Torevir, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)10 (+0) 17 (+3)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1100 sp.


Social Check DCs


Aura In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. His brown fur is smooth and relatively long. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Aura studied abroad. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Philantrophist, Gifted. Flaws: Hedonist. Bonds: Adventurer. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Aura In the Morning, Male Tabaxi Warlock 5
Medium (6'10") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Red-brown spinel (120 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Malachite (8 gp). 1 Masterwork studded leather. 1 Masterwork Light wooden shield. 1 Breastplate.


Social Check DCs

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