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NPC Generator

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Advanced [show]


Shifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears tight fighting clothing, which leaves very little to the imagination. His fur is short and red. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Shifting grew up listening to his mother's many stories. Shifting abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting, Opinionated. Flaws: Shy, Secretive. Bonds: Adventurer. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Shifting In the Morning, Male Tabaxi Expert 5
Medium (6'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +6, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp.


Social Check DCs


Emeny Marlee, Female Human [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She is muscular with a powerful set of arms. Her red hair has been sun bleached extensively. Her violet eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic woman, Emeny's first love is herself. Her second love is also herself. She works hard and plays hard.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Rogue school at a young age so that she could practice her druidic talents. Days after completing her studies, news broke out that her hometown was attacked by brigands. Emeny was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to prove her worth to the world

Ideals: Impeccable, Gifted. Flaws: Hedonist, Impulsive. Bonds: Enemies. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Emeny Marlee, Female Human Rogue 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp. Rhodochrosite (6 gp). 1 Chain shirt.


Social Check DCs


Art Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. She sports a flattop fur cut. Her eyes are green and catlike.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Animals are drawn to her, and she is able to talk to them.

History: She was born blind and as such lacked many opportunities for work. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Passionate, Gifted. Flaws: Disease, Fearful. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Art Hummingbird, Female Tabaxi Rogue 13
Medium (6'4") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 57 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 8 (-1)18 (+4)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 800 pp. 1 Medium magic item.


Social Check DCs


Right-Handed Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. She keeps her beige fur in a pixie cut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a minor phobia of water and hates getting wet.

History: She got into the Assassin business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Assassin. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand her business; and she feels threatened by others

Ideals: Passionate, Justice. Flaws: Addict, Fearful. Bonds: Job. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Right-Handed Paws, Female Tabaxi Adept 1
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 140 gp.


Social Check DCs

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