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Advanced [show]


Shump Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, and he perpetually has his bow ready. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast island. Shump was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shump decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Fighting, Joker, Justice. Bonds: Criminal record, Nature. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Shump Kimberley, Male Half-Orc Fighter 2
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)5 (-3)
Skills Arcana +2, Intimidation -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Kansif Home, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of ceremonial daggers on her belt, each one with a emerald on the hilt. Her hair is long and blonde with streaks of black, and is pulled back with small white clips. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. Animals are drawn to her, and she is able to talk to them.

History: Kansif was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kansif took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kansif fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with her sister.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Poor, Nature. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Kansif Home, Female Half-Orc Warlock 11
Medium (4'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)6 (-2) 16 (+3)9 (-1)
Skills Athletics +8, Deception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 330 pp. Aquamarine (1100 gp).


Social Check DCs


Creega Walpole, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a white vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her white boots flare out at the collars. With wild black hair. Her eyes are amber.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is able to make almost anything out of random pieces of junk.

History: She was born in a small island village. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She's looking for her big break; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Nature. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Creega Walpole, Female Half-Orc Fighter 2
Medium (5'10") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)10 (+0) 15 (+2)16 (+3)
Skills History +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 390 gp.


Social Check DCs


Rosamund Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is generally shirtless and showing off her tattooed chest. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the west. In her 15th year, her parents were killed by a brigands raid, leaving Rosamund alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants her found; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Fearful. Bonds: Enemies, Immigrant, Adventurer, Family. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Rosamund Floshem, Female Half-Elf Bard 4
Medium (4'8") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 2 Smokesticks. 2 Alchemist’s fire. 2 Smokesticks. 2 Alchemist’s fire.


Social Check DCs

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