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NPC Generator

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Advanced [show]


Zûgor Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. His white hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Zûgor took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted, Logical. Flaws: Fearful, Impulsive. Bonds: Rich, Enemies. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Zûgor Nash, Male Half-Orc Rogue 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 63 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)10 (+0) 7 (-2)12 (+1)
Skills Animal Handling +1, Deception +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Aquamarine (1600 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Patrin Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, red shirt, and violet tie. He has styled his blue crest well, parting it to the right. His gold eyes peer out from beneath his top black hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Patrin hails from a village terrorized by goblins. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his son. Heartbroken, Patrin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Disciplined, Fighting. Bonds: Enemies, In love, Has a crush. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Patrin Kerrhylon, Male Dragonborn Sorcerer 5
Medium (6'3") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 3000 sp. Freshwater pearl (5 gp). Blue quartz (5 gp).


Social Check DCs


Grom Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Rich, Nature, Adventurer. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Grom Cumberbatch, Male Half-Orc Sorcerer 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)8 (-1) 17 (+3)14 (+2)
Skills Performance +5, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Nuraval Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is lengthy and is close to two feet long. He has gray eyes and a brown hat with a yellow feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Selfish. Bonds: Family, Religious. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Nuraval Eversharp, Male Dwarf Ranger 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 8000 sp.


Social Check DCs

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