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NPC Generator

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Advanced [show]


Rose Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her long chestnut hair kept up in a rat tail. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a great chef.

History: Rose was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying brother.

Motivation: Retire the richest woman in the east; and expand her business

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Job, Poor. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Rose Honeypot, Female Halfling Sorcerer 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)8 (-1) 5 (-3)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Chrysoberyl (70 gp). Eye agate (9 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glim Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His auburn hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Glim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Glim's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Disease, Insomniac. Bonds: Rich. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Glim Shadowcloak, Male Gnome Ranger 12
Small (3'6") Gnome, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Persuasion +7, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 2000 gp. Emerald (1000 gp). Violet garnet (1300 gp). Deep green spinel (110 gp). Chrysoberyl (110 gp). Rich purple corundum (1000 gp). Deep green spinel (110 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Theobald Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his yellow robe and has his dagger always slung over his shoulder. His blonde hair is lengthy. His face is covered beneath a completely black helmet.

Personality: Theobald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and nothing but the best is good enough for him

Ideals: Impeccable, Joker. Flaws: Mundane, PTSD. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Theobald Coulson, Male Half-Elf Barbarian 2
Medium (5'2") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp. Smoky quartz (30 gp). Violet garnet (500 gp).


Social Check DCs


Eberdeb Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears a tan shirt with thin black vertical stripes and green pants. His right leg appears badly burned and disfigured. His black hair is cut short. His eyes are a pleasant blue.

Personality: He loves telling others what to do and how they should feel about things. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Assassin, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Eberdeb Nucklestamp, Male Gnome Rogue 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 7 (-2)14 (+2)
Skills Animal Handling +0, Arcana +4
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 26000 cp. 1 Half-Plate. 1 Buckler.


Social Check DCs

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