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NPC Generator

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Advanced [show]


Ownka Westcott, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear white pants and tee shirts. Her brown hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She uses divination through singing.

History: The child of eastern immigrants she idolized her mother. Ownka was born on a far eastern island where she grew up under the tutelage of her mother, an expert Shoemaker. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To protect her home; and to clean up the streets

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant, Guardian. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Ownka Westcott, Female Half-Orc Druid 4
Medium (6'3") Half-Orc, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)11 (+0) 12 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 60 pp. Sard (60 gp). 1 Minor magic item.


Social Check DCs


Mardred Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'9" and wears rags and sports a simple walking cane. Her left hand appears badly burned and disfigured. She wears her auburn hair down. She has gleaming, smiling blue eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She receives visions of the future at random moments

History: The child of southern immigrants she idolized her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Athletic, Gifted. Bonds: Poor, Immigrant, Criminal record. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Mardred Hammerstone, Female Dwarf Fighter 4
Medium (3'9") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Aust Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly black, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Aust will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.

History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Extrovert, Logical. Flaws: Shy. Bonds: Nature. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aust Teinithra, Male Elf Warlock 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp. Star ruby (700 gp). Red spinel (50 gp).


Social Check DCs


Dagger Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear pastel tank tops with violet pants. His brown fur, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Religious, Family. Occupation: Animal Trainer

Voice: Boston accent

Attributes [hide]

Dagger Shoe, Male Tabaxi Paladin 8
Medium (6'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)6 (-2) 14 (+2)15 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Golden yellow topaz (500 gp). Freshwater pearl (14 gp). Bloodstone (60 gp). Rhodochrosite (14 gp). Aquamarine (500 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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