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NPC Generator

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Adran Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a very tight haircut. His blue eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adran is combative with any and all who dare try his patience in the slightest.

History: He got into the Knight business at a young age. A gifted student he started as a Marshal, but he got bored and became a Knight. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Marshal again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Justice. Bonds: Poor, Criminal record, Job. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Adran Erenaeth, Male Elf Cleric 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +0, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs


Baern Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. His hair is cut close to his head. His violet eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to raise his children well; and he feels that his past leaves him morally obligated to help

Ideals: Optimist. Flaws: Racist, Mundane. Bonds: Criminal record, Family. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Baern Bigtoe, Male Dwarf Cleric 8
Medium (4'2") Dwarf, True Neutral (CR 8)
Armor Class 9
Hit Points 36 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Terran, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Uraim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Nature, In love. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Uraim Burrowfound, Male Dwarf Warlock 8
Medium (4'5") Dwarf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 gp. Jasper (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dee Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and golden with streaks of auburn, and is pulled back with small red clips. Her hazel eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in a small village she learned the ways of the warrior from her mother. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. After a long history of fighting, Dee and her spouse have recently divorced.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Shy, Fearful. Bonds: Adventurer. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Dee Thorngage, Female Halfling Cleric 5
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)17 (+3) 9 (-1)6 (-2)
Skills Nature +6, Performance +1
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Ignan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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