Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Griselda Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She wears a yellow armored body suit, with a simple black line shooting up and back down. She has done her best to style her chestnut hair to look like a famous performer. Her violet eyes peer out from beneath her Stetson yellow hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She plays an instrument quite well.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Artistic, Logical. Flaws: Antagonistic. Occupation: Spy

Voice: German accent

Attributes [hide]

Griselda Hildenman, Female Half-Elf Commoner 3
Medium (5'1") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 10 (+0)6 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 pp. Citrine (50 gp). Pink pearl (100 gp). Freshwater pearl (15 gp).


Social Check DCs


Ermina Law, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. Her silver hair is cut short. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also hits on women, regardless of circumstances.

History: She was raised in a white middle class family as the only child. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. She hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down; and she is content

Flaws: Shy, Mundane, PTSD. Bonds: Has a crush. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Law, Female Human Barbarian 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 9
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Warryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Barkeep does. His hair is always cut to a buzz. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a Barkeep soon after.

Motivation: Expand his business.

Ideals: Athletic, Passionate. Flaws: Mundane, PTSD. Bonds: Job. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Warryn Scheppen, Male Gnome Warrior 14
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 10
Hit Points 103 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Athletics +5, Insight +7
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +7

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Dalgal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He wears a small hat to hide his balding. His violet unseeing eyes seem to look past you.

Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.

History: Dalgal lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Disease, Shy. Bonds: Poor, Immigrant, Family. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Dalgal Loderr, Male Dwarf Druid 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 1000 gp. Blue sapphire (1500 gp). Sard (80 gp).


Social Check DCs

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