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NPC Generator

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Advanced [show]


Morana Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'10" and sports grey clothing, slightly heavier than average wear. Her right hand appears badly burned and disfigured. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Morana embodies much of what other species detest in the Dwarves. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: The child of a Cook, who enjoyed hunting, Morana was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ruler work with an outfit from a few towns over. Ruler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Ruler for hire.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Morana Holderhek, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)13 (+1) 14 (+2)9 (-1)
Skills History +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Cockaby Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with small hat. He has styled his brown hair well, parting it to the right. He has several tiny ruby earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He receives visions of the future at random moments

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Religious, Enemies. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Cockaby Timbers, Male Gnome Aristocrat 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)17 (+3) 12 (+1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Bloodstone (60 gp).


Social Check DCs


Trym Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large violet jacket. His chestnut hair is heavily combed to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Interpreter, and he later adopted a second son.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and he feels threatened by others

Flaws: Depressed, Fearful. Bonds: Has a crush, Nature, Family. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Trym Ariessus, Male Half-Elf Bard 9
Medium (5'8") Half-Elf, Neutral Good (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1500 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kriv Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries greataxes. His red crest is still thick. His red eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He became a Servant soon after.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and wants to raise his children well

Ideals: Fighting, Optimist. Bonds: Family, Rich, Job. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kriv Tiammanthyllish, Male Dragonborn Adept 5
Medium (6'7") Dragonborn, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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