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NPC Generator

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Traubon Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. He wears his hair in dreadlocks. His green eyes are passionate and lively.

Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.

History: Traubon was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer, Job. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Traubon Dankil, Male Dwarf Cleric 6
Medium (4'5") Dwarf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 15 (+2)10 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and he perpetually has his hand crossbow ready. His white hair is braided into rings. His fierce green eyes like to dwell on things.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He enjoys reading and quiet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was a Ruler, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting, Logical. Flaws: Mundane, PTSD. Bonds: Enemies. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Reynard Wedgwood, Male Human Warrior 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nella Shelly, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears an entirely black suit with tan socks and a vest with buckled shoes, and carries hammers. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray and catlike.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Nella took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted, Optimist. Bonds: Rich, Adventurer. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Nella Shelly, Female Half-Orc Ranger 4
Medium (5'11") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)8 (-1) 9 (-1)6 (-2)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Thea TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of halberds on her belt, each one with a amber on the hilt. Her hair is long and red with streaks of black, and is pulled back with small white clips. Her eyes are likewise gray.

Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a soldier and died while she was still young. Thea was left her father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Rich, Immigrant, Military. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Thea TellPenny, Female Halfling Sorcerer 15
Small (3'0") Halfling, Neutral Good (CR 15)
Armor Class 11
Hit Points 51 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)8 (-1) 10 (+0)16 (+3)
Skills Arcana +4, Deception +8
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Jade (130 gp). Red spinel (130 gp). Red garnet (130 gp). Tourmaline (130 gp). Fire opal (1300 gp). Fire opal (1300 gp). Banded agate (14 gp). Jasper (50 gp). Rhodochrosite (14 gp). 1 Medium magic item.


Social Check DCs

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