Aerdeth Estevan, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a yellow armored body suit, with a simple tan line shooting up and back down. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Mundane, Shy. Bonds: Rich, Family. Occupation: Assassin
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Nákra Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is dressed in a clean white cloak covering his clean studded leather. His golden hair is braided into rings. His face is covered beneath a completely black helmet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He dropped out of school before completing his studies. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions.
Ideals: Optimist, Logical. Bonds: Poor, Religious, Enemies. Occupation: Seamstress
Voice: Low range voice
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Robert Hadleigh, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear brown tank tops with white pants, he is not a threatening figure. His hair, while still mostly auburn, has prominent grey streaks. His eyes are gray.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Fighting. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 45 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 400 gp. Blue star sapphire (1400 gp). Alexandrite (500 gp). Carnelian (50 gp). Eye agate (11 gp). Star ruby (1400 gp). Blue sapphire (1400 gp). Jade (140 gp).
Gilthur Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this northern man wears brown trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilthur is combative with any and all who dare try his patience in the slightest.
History: His father raised him in a mountain cabin. His mother was a soldier and died while he was still young. Gilthur was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Mayor.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and expand his business
Ideals: Athletic, Justice. Bonds: Job, Nature, Military. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 30 pp. Carnelian (20 gp).
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