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NPC Generator

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Advanced [show]


Pelt Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has moderate length gray fur. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. He also is a firm believer in the manly ideal.

History: Born in the east to a Fletcher, Pelt learned a great deal about his mother's area of expertise. He worked as a nervous Fletcher and found it very stressful. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Athletic. Flaws: Addict, Impulsive. Bonds: Job. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Pelt Wind, Male Tabaxi Paladin 9
Medium (5'9") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 94 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 gp.


Social Check DCs


Uzza Vice, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 4'8", this woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has black hair. Her fierce silver eyes like to dwell on things.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with a lost civilization.

History: Uzza was raised in a hard working conservative environment. While studying, she fell in love. They married and had a son. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Flaws: Shy. Bonds: Adventurer, Job, In love, Criminal record. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Uzza Vice, Female Tiefling Fighter 6
Medium (4'8") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 59 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)18 (+4) 12 (+1)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Gnome, Druidic, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 40000 cp. Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A delicate silver chain set with a tourmaline (50 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His hair, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.

History: Halander lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Halander took refuge in the large cave and found the beat up nunchaku and armor he uses now. He has never given up on his dancing dream.

Motivation: Doesn't want to be a Priest and was forced into it by his family.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Family, Nature. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Halander Brightmoon, Male Halfling Rogue 9
Small (3'0") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 57 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: Jeweled anklet (4000 gp). Jeweled anklet (4000 gp). A roughly beaten golden orb (30 gp).


Social Check DCs


Edge Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears brown trousers with violet and brown striped suspenders. She wears various colorful collared shirts. Her fur is cinnamon and very short. She has yellow eyes and a brown hat with a violet feather.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Edge was born in the north. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Carter.

Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge

Ideals: Persistence. Flaws: Sensitive. Bonds: Enemies, Job, Rich. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Edge Of Wine, Female Tabaxi Commoner 10
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Intimidation +7, Investigation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1800 gp.


Social Check DCs

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