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NPC Generator

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Advanced [show]


Eberdeb Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" western man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. He is skeptical of what others tell him and is slow to trust.

History: Eberdeb was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Pacifist. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Rolls R's

Attributes [hide]

Eberdeb Fiddlefen, Male Gnome Barbarian 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 17 (+3)9 (-1)
Skills Insight +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Tod Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a brown scarf. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Tod and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane, Sensitive, Antagonistic. Bonds: Nature. Occupation: Locksmith

Voice: Gruff and masculine

Attributes [hide]

Tod Leagallow, Male Halfling Warlock 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)17 (+3) 14 (+2)15 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Auran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 50 gp.


Social Check DCs


Efferil Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. His tied-back hair is silver. His amber eyes are passionate and lively.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Efferil studied abroad. As a young adult he joined a group advocating for an improvement in Elven conditions. He has since lost track of the people in his past.

Motivation: He feels kind of lost in life; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy, Racist, Depressed. Bonds: Poor, Family. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Efferil Berevan, Male Elf Barbarian 13
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 122 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Perception +6, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Fire opal (1400 gp). Moonstone (50 gp). Blue quartz (7 gp). Sardonyx (50 gp). Jasper (50 gp).


Social Check DCs


Tim Fulton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses in grey turtlenecks beneath a tan coat with green slacks. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes peer out from beneath his feathered grey hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: Born in the east to a Bather, Tim learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tim took refuge in the large cave and found the beat up shield and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Nature. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Tim Fulton, Male Human Ranger 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)10 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp. 1 Banded mail.


Social Check DCs

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