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NPC Generator

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Advanced [show]


Caeldrim Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his crossbow. His long auburn hair reaches down to his waist. He has several tiny sapphire earrings on each ear.

Personality: Caeldrim wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined. Flaws: Shy. Bonds: Rich. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Caeldrim Yaeldrin, Male Elf Bard 13
Medium (5'1") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 65 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Halfling
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 3000 gp. Tiger eye turquoise (7 gp). Malachite (7 gp). Citrine (80 gp). Amber (120 gp). Blue sapphire (1300 gp). Blue-white diamond (6000 gp). Obsidian (7 gp). Sard (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She wears an entirely violet suit with brown socks and a vest with buckled shoes. She keeps her black hair in a flapper bob. Her eyes are green and she is always smoking a pipe.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. A true patriot, Millicent would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a island tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Artistic, Justice. Bonds: Military, Nature, Adventurer. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Millicent Nobles, Female Half-Elf Ranger 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)6 (-2) 13 (+1)11 (+0)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. Deep green spinel (50 gp). Jet (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear pastel clothing when she does not wear armor. She is muscular with a powerful set of arms. She wears her lavender fur up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses divination through singing.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She made a point of taking high paying jobs and getting most of it up front. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Dragonborn compassion; and she's looking for her big break

Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Adventurer, Guardian. Occupation: Farmer

Voice: Speaks like tongue is numb

Attributes [hide]

Cask In the Wind, Female Tabaxi Monk 7
Medium (5'5") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses like a well dressed Dilettante does. He has wavy gray fur. His blue eyes are passionate and lively.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Spring was raised in a hard working conservative environment. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: Expand his business; and his religion dominates his actions

Flaws: Insane, Antagonistic. Bonds: Job, Mentor, Religious. Occupation: Dilettante

Voice: Can't modulate volume

Attributes [hide]

Spring Timber, Male Tabaxi Bard 18
Medium (5'2") Tabaxi, Neutral Good (CR 18)
Armor Class 12
Hit Points 72 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Athletics +9, Persuasion +8
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144

Possessions: 11000 gp. Embroidered and bejeweled glove (4000 gp). Solid gold idol (400 gp). Gold dragon comb with red garnet eye (1600 gp). Brass mug with jade inlays (300 gp). 1 Major magic item.


Social Check DCs

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