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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern man tends to wear a large tan jacket. He has shaved his head bald. He has several tiny amber earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Zook grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he's in love

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich, Has a crush, Adventurer. Occupation: Banker

Voice: Farmer accent

Attributes [hide]

Zook Ironhide, Male Gnome Bard 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Barakas Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a faded coat and loose pants complete with broad hat. His clothes are grease stained in places. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Guard mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions

Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Speaks fast with a slight lisp

Attributes [hide]

Barakas Justice, Male Tiefling Cleric 5
Medium (5'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)13 (+1) 7 (-2)19 (+4)
Skills Perception +1, Performance +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 pp. White opal (1300 gp). Jasper (50 gp).


Social Check DCs


Guy Rowley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a pastel low-cut shirt, and a small hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He keeps his long white hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses divination through singing.

History: He was born at the edge of vast desert. Guy liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Gifted. Flaws: Racist, Addict. Bonds: Nature, Family. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Guy Rowley, Male Human Fighter 2
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Howard Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his right hand. His hair is long and golden with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Herbalist profession.

History: He was born several months after his father was called into army service. Through the years after Howard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Howard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: In love, Religious, Job, Military. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Howard Glenfellow, Male Halfling Barbarian 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 50 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Giant
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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