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NPC Generator

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Advanced [show]


Rose Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on her belt. Her black hair is smooth and relatively long. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Rose studied abroad. Like her mother and her sister before her, after school she went straight into learning to become a Sailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend

Ideals: Impeccable, Gifted. Flaws: Sensitive. Bonds: Job, Adventurer. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Rose Jamjar, Female Halfling Druid 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)15 (+2) 6 (-2)15 (+2)
Skills Sleight of Hand +4, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Elven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Cloud Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean brown cloak covering his clean studded leather. His fur is cut close to his head. He has several tiny emerald earrings on each ear.

Personality: He is fixated on the number 4. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also has developed a complete distrust of the Armorer profession.

History: Cloud lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Gardener.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane. Bonds: Rich, Job, Family, Adventurer. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Cloud Timber, Male Tabaxi Aristocrat 5
Medium (5'0") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 14 (+2)19 (+4)
Skills Insight +5, Performance +7
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Oloric Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He has a red handlebar mustache and slicked back red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. During his travels, Oloric and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oloric discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oloric fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult.

Flaws: Disease, PTSD. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Oloric Balderk, Male Dwarf Fighter 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 60 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +5, Medicine +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item.


Social Check DCs


Robert Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears yellow leather gloves, a yellow jacket, and tight pants. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Servant, Robert learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a daughter. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Joker, Justice. Flaws: Insane. Bonds: Job, In love. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Robert Lathalas, Male Half-Elf Wizard 5
Medium (5'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 20000 cp. Black pearl (800 gp). Brown-green garnet (160 gp). Rhodochrosite (13 gp).


Social Check DCs

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