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NPC Generator

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Advanced [show]


Anselm Copeland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear grey tank tops with pastel pants. His white hair is styled in orderly dreadlocks. This brown eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic, Joker. Bonds: Poor, Adventurer. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Anselm Copeland, Male Human Aristocrat 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)9 (-1) 15 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Ahrim Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Flaws: Disease. Bonds: Adventurer, Slave, Job. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Ahrim Intellect, Male Tiefling Rogue 7
Medium (5'5") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)17 (+3) 13 (+1)17 (+3)
Skills Investigation +6, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Smoking Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown cloak and cross-gartered grey stockings. His yellow fur is kept up in a ponytail inside a deerstalker hat. His eyes are yellow and catlike.

Personality: Aggressive, abrasive, and angry, Smoking embodies much of what other species detest in the Tabaxis. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Smoking and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Poor, Debt. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Smoking Mist, Male Tabaxi Expert 10
Medium (5'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 58 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills History +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2400 gp. Jeweled anklet (4000 gp). A delicate brass dragon egg (80 gp).


Social Check DCs


Five Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a long, pastel cloak. Her fur is short and black. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invites people to come help in her community garden.

History: She was born in the north, but her parents moved at a very young age to the south. Five was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She then took over the family business and is one of the better Slave Trader for hire.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Philantrophist. Flaws: Greedy. Bonds: Job, Immigrant, Religious. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Five Of Winter, Female Tabaxi Ranger 10
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)5 (-3) 6 (-2)11 (+0)
Skills Arcana +1, Medicine +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2100 gp. Iolite (40 gp). Silver pearl (40 gp). Bloodstone (40 gp). Alexandrite (1400 gp). Tiger eye turquoise (5 gp). Red spinel (40 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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