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NPC Generator

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Lvl.
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Advanced [show]


Guy Eastoft, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long golden hair reaches down to his waist. His violet eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Immigrant, Job. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Guy Eastoft, Male Human Warlock 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 44 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Insight +7, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 1400 gp. Bloodstone (60 gp).


Social Check DCs


Immeral Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, tan, dusty cloak. He has a silver handlebar mustache and slicked back silver hair. His eyes are gray and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small plains village. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better trade route.

Motivation: He feels kind of lost in life; and to prove his worth to the world

Flaws: Depressed, Hedonist, Impulsive. Bonds: Nature, Adventurer. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Immeral Ofandrus, Male Elf Aristocrat 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)8 (-1) 7 (-2)10 (+0)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is still thick. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Ernest was born in the north. At a young age he loved to build and create. His first spouse was a Soapmaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Athletic, Persistence. Flaws: Sensitive. Bonds: Poor, Family. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Ernest Lepus, Male Half-Elf Monk 4
Medium (5'3") Half-Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +6, Athletics +1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 15000 sp. Tourmaline (80 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Apothecary does. His hair, while still mostly brown, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich eastern family. A gifted student he started as a Herbalist, but he got bored and became a Apothecary. He has dedicated himself to building a better trade route.

Motivation: To be a Herbalist again; and a need for knowledge about a nearby landmark

Flaws: Hedonist, Shy. Bonds: Job, Rich, Adventurer. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Rogue 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs

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