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NPC Generator

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Lvl.
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Seed

Advanced [show]


Three In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears baggy brown pantaloons and a blue scarf. His fur is short and brown. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable. Flaws: Impulsive. Bonds: Immigrant, Mentor. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Three In Woods, Male Tabaxi Ranger 7
Medium (6'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is cut close to his head. This blue eyed easterner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also is a firm believer in the manly ideal.

History: Born to a Cartwright, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Gilthur Orcfoe, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 2 Antitoxin. 4 Alchemist’s fire.


Social Check DCs


Gunter Brixton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He is portly but not overly obese. His brown hair is smooth and relatively long. His eyes are a pleasant green.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Soapmaker profession.

History: Born to a pair of adventurers, Gunter grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has achieved small success as a Shipwright.

Motivation: Wants to open a new tavern; and regain custody of his son

Bonds: Job, Adventurer, Family. Occupation: Shipwright

Voice: Mousy voice

Attributes [hide]

Gunter Brixton, Male Human Barbarian 8
Medium (6'2") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 85 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)19 (+4) 7 (-2)17 (+3)
Skills Arcana +7, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Elven, Aquan, Goblin
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. She is portly but not overly obese. Her silver hair is well kept. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She enjoys reading and quiet.

History: Born in the west to a Doctor, Sannl learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and to reunite with her old friends

Ideals: Joker, Logical. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Sannl Loderr, Female Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 19 (+4)9 (-1) 9 (-1)12 (+1)
Skills History +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 290 gp.


Social Check DCs

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