Irann Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her sword. She carries with her a set of swords, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her silver hair is styled in orderly dreadlocks. She is baby faced.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a logical person and will generally grow upset if things defy logic and science.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She now spends her time doing works of charity.
Motivation: To share knowledge with the world.
Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 120 gp. 1 Darkwood Shield.
Arnold Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a grey suit, white shirt, and black tie. His white hair is thinning but still full. His gray eyes are passionate and lively.
Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: When he was but 3 years old his parents immigrated from the west. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love; and wants his loneliness to end
Ideals: Athletic, Philantrophist, Gifted. Bonds: Immigrant, In love. Occupation: Baker
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 4000 cp.
Balifra Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears her auburn hair up in a very large beehive style do. Her hazel unseeing eyes seem to look past you.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. A true patriot, Balifra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She wants revenge against drow; and to pay off her debts
Flaws: Disease. Bonds: Enemies, Military, Adventurer, Debt. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1200 gp. White opal (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gadreel Peace, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'11" eastern woman, she wears baggy green pantaloons and a black scarf. Her hair is silver and very short. Her white eyes are slightly larger than normal.
Personality: She speaks before she thinks and is too direct. She misses her home and complains about the freezing weather, even in summer.
History: She was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to her current location. She is searching for what she claims is her rightful reward.
Motivation: She feels threatened by others; and she is a bit of a kleptomaniac
Flaws: Impulsive, Fearful. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Blacksmith
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 15)
Armor Class 14
Hit Points 44 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 19 (+4) | 7 (-2) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 pp. Carnelian (60 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Tiger eye turquoise (11 gp). Alexandrite (600 gp). Lapis lazuli (11 gp). Bloodstone (60 gp). Star rose quartz (60 gp). Malachite (11 gp). Azurite (11 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

