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NPC Generator

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Advanced [show]


Nuraval Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, brown, dusty cloak. His auburn hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nuraval grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nuraval. He has set out to sabotage the competition.

Motivation: To pay off his debts; and he has decided he is irredeemable

Ideals: Impeccable. Flaws: Insane, Shy. Bonds: Criminal record, Job, Debt. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Nuraval Aranore, Male Dwarf Bard 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Habor Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a mace. His hair is silver and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Habor was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Entrepeneur, Athletic. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Habor Clever, Male Tiefling Druid 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)13 (+1) 14 (+2)18 (+4)
Skills Athletics +7, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Rich purple corundum (1000 gp). Red spinel (40 gp). Obsidian (8 gp). Deep blue spinel (600 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanchu Roscoe, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She typically wears black cloth garments or leather armor. Her hair is always cut to a buzz. Her amber unseeing eyes seem to look past you.

Personality: She is very quiet and rarely speaks above a whisper. She always tries to repair and not replace. It was this mentality that drove her into the Mayor business.

History: When she was but 3 years old her parents immigrated from the west. A freak accident while working with her Layabout father left her crippled. She left for the west, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Disease, Shy. Bonds: Immigrant. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Vanchu Roscoe, Female Half-Orc Sorcerer 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 70 pp.


Social Check DCs


Morkral Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his scythe ready. He has a small bristly mustache and wavy white hair. His eyes are likewise gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Morkral studied abroad. After coming to the age of reason, Morkral took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Gifted. Flaws: Greedy, Impulsive. Bonds: Poor. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Morkral Lutgehr, Male Dwarf Warlock 6
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)11 (+0) 7 (-2)16 (+3)
Skills Animal Handling +1, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 8000 sp. Obsidian (10 gp). Chalcedony (30 gp). Pink pearl (40 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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